- Generate and integrate authentic 16-bit LucasArts taproom scene with Theke, brass taps, bartender, drinking patrons, and bunker trapdoor - Realign Schankraum hotspots for Verena, Lutz in hot tub, Armend at forge, room transitions, and centered bunker trapdoor - Update Papa Markus canonical portrait and Taiwan street dining scene to be bald and clean-shaven with glasses and modern attire - Enforce hotspot zero-occlusion rules for signposts, characters, and mobile room navigation bars - Document Papa Markus specifications, tavern invariants, and layout guidelines in AGENTS.md - Add automated sister capture and playthrough recording scripts
1.0 MiB
1.0 MiB