- Fix character portrait crops and version assets to portrait_v2, ensuring correct identities (resolving Nat/Verena mismatch) - Update Schankraum scene image and configure Nginx cache-control to prevent stale asset caching - Make secret beer tap completely invisible in tavern until clicked - Reposition room hotspots in Act III to eliminate overlapping click targets - Add exit button [✕] to Bavarian Gstanzl duel minigame - Implement localStorage persistence in gameStore to maintain progress across page reloads - Enable clean game state and storage reset when clicking "Nochmal spielen" - Expand automated playtest script to cover Nat dialogue, duel exit, reload persistence, and game restart
17 lines
379 B
TypeScript
17 lines
379 B
TypeScript
import { createApp } from 'vue'
|
|
import { createPinia } from 'pinia'
|
|
import './style.css'
|
|
import App from './App.vue'
|
|
|
|
const app = createApp(App)
|
|
const pinia = createPinia()
|
|
app.use(pinia)
|
|
|
|
import { useGameStore, saveStateToStorage } from './stores/gameStore'
|
|
const store = useGameStore()
|
|
store.$subscribe((_mutation, state) => {
|
|
saveStateToStorage(state)
|
|
})
|
|
|
|
app.mount('#app')
|