- Fix character portrait crops and version assets to portrait_v2, ensuring correct identities (resolving Nat/Verena mismatch) - Update Schankraum scene image and configure Nginx cache-control to prevent stale asset caching - Make secret beer tap completely invisible in tavern until clicked - Reposition room hotspots in Act III to eliminate overlapping click targets - Add exit button [✕] to Bavarian Gstanzl duel minigame - Implement localStorage persistence in gameStore to maintain progress across page reloads - Enable clean game state and storage reset when clicking "Nochmal spielen" - Expand automated playtest script to cover Nat dialogue, duel exit, reload persistence, and game restart
28 lines
770 B
Nginx Configuration File
28 lines
770 B
Nginx Configuration File
server {
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listen 80;
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server_name _;
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root /usr/share/nginx/html;
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index index.html;
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gzip on;
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gzip_types text/plain text/css application/json application/javascript text/xml application/xml application/xml+rss text/javascript image/svg+xml;
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location / {
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try_files $uri $uri/ /index.html;
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}
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# Static unhashed images, audio, and media - never cache to allow instant updates
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location ~* \.(png|jpg|jpeg|gif|ico|svg|webp|mp3|wav|ogg)$ {
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add_header Cache-Control "no-cache, no-store, must-revalidate";
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add_header Pragma "no-cache";
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expires -1;
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}
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# Vite bundled hashed JS/CSS assets
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location ~* \.(js|css)$ {
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expires 1y;
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add_header Cache-Control "public, immutable";
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}
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}
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