feat(sasch40): authentic 3 sisters portraits, 9:16 responsive stage with medieval ornaments, and hotspot fixes

- Recreate 16-bit LucasArts portraits for Saskia, Maja, and Miriam matching real-life source photos
- Add 3 sisters showcase in Act II intro modal and golden portrait badges on goal platforms
- Fix Act III background scaling: lock scene to 9:16 aspect ratio with medieval ornamental side borders and corner brackets
- Ensure 100% full background visibility with zero cropping and lock hotspot buttons to image features across all screen sizes
- Fix cache issue by referencing schankraum_v5.jpg with cache buster query
- Re-position NAT button to feet (top: 70%) and Mario button to knees (top: 79%) to eliminate face occlusion
This commit is contained in:
Moritz Graf
2026-09-25 09:23:31 +02:00
parent 07fef4547c
commit 109d47d8d3
13 changed files with 304 additions and 48 deletions
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@@ -542,36 +542,101 @@ function drawPlayer(ctx: CanvasRenderingContext2D) {
ctx.restore()
}
const sisterImages: Record<number, HTMLImageElement> = {}
function preloadSisterImages() {
const sources: Record<number, string> = {
1: CHARACTERS.saskia.portrait,
2: CHARACTERS.maja.portrait,
3: CHARACTERS.miriam.portrait
}
for (const [lvl, src] of Object.entries(sources)) {
const img = new Image()
img.src = src
sisterImages[Number(lvl)] = img
}
}
function drawSisterSprite(ctx: CanvasRenderingContext2D, x: number, y: number, level: number) {
// Dirndl color per sister
const dirndlColor = level === 1 ? '#f43f5e' : level === 2 ? '#8b5cf6' : '#06b6d4'
const hairColor = level === 1 ? '#fde047' : level === 2 ? '#78350f' : '#b45309'
const img = sisterImages[level]
const wave = Math.sin(Date.now() / 160) * 3
// Body
ctx.fillStyle = dirndlColor
ctx.fillRect(x + 2, y + 14, 18, 18)
// White apron
ctx.fillStyle = '#ffffff'
ctx.fillRect(x + 6, y + 18, 10, 14)
if (img && img.complete && img.naturalWidth > 0) {
const size = 32
const drawX = x - 4
const drawY = y - 4 + wave
// Head
ctx.fillStyle = '#fbcfe8'
ctx.fillRect(x + 4, y + 4, 14, 12)
ctx.save()
// Golden border
ctx.beginPath()
ctx.arc(drawX + size / 2, drawY + size / 2, size / 2 + 2, 0, Math.PI * 2)
ctx.fillStyle = '#ffd700'
ctx.fill()
ctx.lineWidth = 2
ctx.strokeStyle = '#b45309'
ctx.stroke()
// Hair
ctx.fillStyle = hairColor
ctx.fillRect(x + 2, y, 18, 6)
ctx.fillRect(x + 1, y + 5, 4, 14) // Left braid
ctx.fillRect(x + 17, y + 5, 4, 14) // Right braid
// Circular portrait
ctx.beginPath()
ctx.arc(drawX + size / 2, drawY + size / 2, size / 2, 0, Math.PI * 2)
ctx.clip()
ctx.drawImage(img, drawX, drawY, size, size)
ctx.restore()
// Tiara / flowers
ctx.fillStyle = '#ffd700'
ctx.fillRect(x + 5, y - 2, 12, 3)
// Little waving hand
ctx.fillStyle = '#ffd700'
ctx.font = '10px monospace'
ctx.fillText('👋', drawX + size - 2, drawY + 8 + wave)
} else {
// Custom pixel-art styling per sister matching real photos
const dirndlColor = level === 1 ? '#f43f5e' : level === 2 ? '#8b5cf6' : '#06b6d4'
const hairColor = level === 1 ? '#3d2314' : level === 2 ? '#6b4226' : '#18181b'
// Waving arm
const wave = Math.sin(Date.now() / 150) * 4
ctx.fillStyle = '#fbcfe8'
ctx.fillRect(x - 3, y + 6 + wave, 5, 5)
// Body
ctx.fillStyle = dirndlColor
ctx.fillRect(x + 2, y + 14, 18, 18)
// White apron
ctx.fillStyle = '#ffffff'
ctx.fillRect(x + 6, y + 18, 10, 14)
// Head
ctx.fillStyle = '#fce7f3'
ctx.fillRect(x + 4, y + 4, 14, 12)
// Hair
ctx.fillStyle = hairColor
if (level === 1) {
// Saskia: elegant bun updo with side strands
ctx.fillRect(x + 2, y, 18, 6)
ctx.fillRect(x + 5, y - 5, 12, 6)
ctx.fillRect(x + 1, y + 5, 2, 6)
ctx.fillRect(x + 19, y + 5, 2, 6)
} else if (level === 2) {
// Maja: short pixie cut with side bangs
ctx.fillRect(x + 2, y, 18, 6)
ctx.fillRect(x + 1, y + 3, 5, 8)
// Gold hoop earring
ctx.fillStyle = '#ffd700'
ctx.fillRect(x + 1, y + 9, 2, 2)
ctx.fillStyle = hairColor
} else {
// Miriam: long flowing dark hair with sunglasses on head
ctx.fillRect(x + 2, y, 18, 6)
ctx.fillRect(x + 1, y + 4, 4, 16)
ctx.fillRect(x + 17, y + 4, 4, 16)
// Sunglasses
ctx.fillStyle = '#0f172a'
ctx.fillRect(x + 5, y - 3, 12, 3)
}
// Tiara
ctx.fillStyle = '#ffd700'
ctx.fillRect(x + 6, y - 2, 10, 3)
// Waving arm
ctx.fillStyle = '#fce7f3'
ctx.fillRect(x - 3, y + 6 + wave, 5, 5)
}
}
function drawHUD(ctx: CanvasRenderingContext2D) {
@@ -604,6 +669,7 @@ function gameLoop() {
}
onMounted(() => {
preloadSisterImages()
window.addEventListener('keydown', handleKeyDown)
window.addEventListener('keyup', handleKeyUp)
;(window as any).__platformer = {
@@ -652,6 +718,28 @@ onUnmounted(() => {
Gierige Kronkorken-Kobolde haben Saschas drei Schwestern <strong>Saskia</strong>, <strong>Maja</strong> und <strong>Miriam</strong> auf luftige Himmelszinnen entführt!
</p>
<!-- 3 Sisters Preview Showcase -->
<div class="sisters-showcase">
<div class="sister-mini-card">
<div class="sister-mini-portrait">
<img :src="CHARACTERS.saskia.portrait" alt="Saskia" />
</div>
<span class="sister-mini-label">1. Saskia 👑</span>
</div>
<div class="sister-mini-card">
<div class="sister-mini-portrait">
<img :src="CHARACTERS.maja.portrait" alt="Maja" />
</div>
<span class="sister-mini-label">2. Maja 🌸</span>
</div>
<div class="sister-mini-card">
<div class="sister-mini-portrait">
<img :src="CHARACTERS.miriam.portrait" alt="Miriam" />
</div>
<span class="sister-mini-label">3. Miriam ✨</span>
</div>
</div>
<div class="mission-callout">
<span class="callout-icon">☁️</span>
<div class="callout-text">
@@ -962,6 +1050,46 @@ onUnmounted(() => {
font-size: 6.5px;
}
/* Sisters Showcase in Act II Intro */
.sisters-showcase {
display: flex;
justify-content: center;
gap: 12px;
margin: 10px 0 12px 0;
width: 100%;
}
.sister-mini-card {
display: flex;
flex-direction: column;
align-items: center;
gap: 4px;
}
.sister-mini-portrait {
width: 52px;
height: 52px;
border-radius: 8px;
border: 2px solid #ffd700;
box-shadow: 0 0 8px rgba(255, 215, 0, 0.4);
overflow: hidden;
background: #1e1b4b;
}
.sister-mini-portrait img {
width: 100%;
height: 100%;
object-fit: cover;
image-rendering: crisp-edges;
}
.sister-mini-label {
font-family: 'Press Start 2P', monospace;
font-size: 5.5px;
color: #ffd700;
text-align: center;
}
/* Animations */
.fade-enter-active, .fade-leave-active {
transition: opacity 0.3s;
@@ -580,10 +580,36 @@ function proceedToExpress() {
<template>
<div class="tavern-container">
<div class="scene-viewport">
<!-- Left Medieval Ornament Border -->
<div class="medieval-side-border border-left" aria-hidden="true">
<div class="ornament-column">
<span class="ornament-symbol">⚜️</span>
<span class="ornament-divider">✦</span>
<span class="ornament-symbol">👑</span>
<span class="ornament-divider">✦</span>
<span class="ornament-symbol">🍻</span>
<span class="ornament-divider">✦</span>
<span class="ornament-symbol">⚔️</span>
<span class="ornament-divider">✦</span>
<span class="ornament-symbol">🛡️</span>
<span class="ornament-divider">✦</span>
<span class="ornament-symbol">🌿</span>
<span class="ornament-divider">✦</span>
<span class="ornament-symbol">⚜️</span>
</div>
</div>
<!-- ================= 1. GASTSTUBE (SCHANKRAUM) ================= -->
<template v-if="currentRoom === 'schankraum'">
<img src="/assets/scenes/schankraum.jpg" alt="Gaststube Zum wummernden Ritter" class="tavern-bg" />
<!-- The 9:16 Scene Stage: whole image is 100% visible, zero cropping, hotspots locked to image -->
<div class="scene-stage">
<!-- 4 Golden Corner Ornaments -->
<div class="corner-ornament corner-tl"></div>
<div class="corner-ornament corner-tr"></div>
<div class="corner-ornament corner-bl"></div>
<div class="corner-ornament corner-br"></div>
<!-- ================= 1. GASTSTUBE (SCHANKRAUM) ================= -->
<template v-if="currentRoom === 'schankraum'">
<img src="/assets/scenes/schankraum_v5.jpg?v=5" alt="Gaststube Zum wummernden Ritter" class="tavern-bg" />
<!-- Verena on the wooden gallery -->
<button class="hotspot hotspot-verena" @click="openCharacterDialog('verena')">
@@ -767,9 +793,30 @@ function proceedToExpress() {
<span class="hotspot-badge glow-door">◀ Zurück in den Schankraum</span>
</button>
</template>
</div><!-- /.scene-stage -->
<!-- Bottom Scene Navigation & Duel -->
<div class="scene-bottom-nav">
<!-- Right Medieval Ornament Border -->
<div class="medieval-side-border border-right" aria-hidden="true">
<div class="ornament-column">
<span class="ornament-symbol">⚜️</span>
<span class="ornament-divider">✦</span>
<span class="ornament-symbol">👑</span>
<span class="ornament-divider">✦</span>
<span class="ornament-symbol">🍻</span>
<span class="ornament-divider">✦</span>
<span class="ornament-symbol">⚔️</span>
<span class="ornament-divider">✦</span>
<span class="ornament-symbol">🛡️</span>
<span class="ornament-divider">✦</span>
<span class="ornament-symbol">🌿</span>
<span class="ornament-divider">✦</span>
<span class="ornament-symbol">⚜️</span>
</div>
</div>
</div><!-- /.scene-viewport -->
<!-- Bottom Scene Navigation & Duel -->
<div class="scene-bottom-nav">
<!-- Room Title Badge -->
<div class="tavern-bar-title">
{{
@@ -840,7 +887,6 @@ function proceedToExpress() {
</button>
</div>
</div>
</div>
<!-- Monkey Island Dialog Modal -->
<div v-if="activeDialog" class="dialog-overlay" @click="activeDialog = null">
@@ -1192,27 +1238,110 @@ function proceedToExpress() {
<style scoped>
.tavern-container {
display: flex;
flex-direction: column;
position: relative;
width: 100%;
height: 100%;
background: #1a0f0a;
background: #100603;
overflow: hidden;
}
.scene-viewport {
position: relative;
flex: 1;
min-height: 0;
width: 100%;
height: 100%;
position: relative;
display: flex;
justify-content: center;
align-items: center;
overflow: hidden;
background-color: #120703;
background-image:
radial-gradient(circle at 50% 50%, rgba(69, 26, 3, 0.45) 0%, rgba(10, 4, 1, 0.95) 100%),
repeating-linear-gradient(45deg, rgba(212, 175, 55, 0.05) 0, rgba(212, 175, 55, 0.05) 1px, transparent 0, transparent 20px),
repeating-linear-gradient(-45deg, rgba(212, 175, 55, 0.05) 0, rgba(212, 175, 55, 0.05) 1px, transparent 0, transparent 20px);
}
.scene-stage {
position: relative;
max-width: 100%;
max-height: 100%;
aspect-ratio: 9 / 16;
height: min(100%, calc(100vw * 16 / 9));
width: auto;
box-shadow:
0 0 0 2px #78350f,
0 0 0 4px #b45309,
0 0 20px rgba(0, 0, 0, 0.95),
0 0 16px rgba(245, 158, 11, 0.3);
border: 2px solid #b45309;
border-radius: 4px;
overflow: hidden;
flex-shrink: 0;
}
.tavern-bg {
width: 100%;
height: 100%;
object-fit: cover;
display: block;
object-fit: fill;
image-rendering: pixelated;
image-rendering: crisp-edges;
}
/* Corner Ornaments on Scene Stage */
.corner-ornament {
position: absolute;
width: 14px;
height: 14px;
z-index: 14;
pointer-events: none;
}
.corner-tl { top: 3px; left: 3px; border-top: 2px solid #ffd700; border-left: 2px solid #ffd700; }
.corner-tr { top: 3px; right: 3px; border-top: 2px solid #ffd700; border-right: 2px solid #ffd700; }
.corner-bl { bottom: 3px; left: 3px; border-bottom: 2px solid #ffd700; border-left: 2px solid #ffd700; }
.corner-br { bottom: 3px; right: 3px; border-bottom: 2px solid #ffd700; border-right: 2px solid #ffd700; }
/* Side Medieval Ornament Borders */
.medieval-side-border {
flex: 1;
height: 100%;
display: flex;
justify-content: center;
align-items: center;
min-width: 0;
overflow: hidden;
opacity: 0.85;
pointer-events: none;
user-select: none;
}
.ornament-column {
display: flex;
flex-direction: column;
align-items: center;
gap: 12px;
padding: 8px;
}
.ornament-symbol {
font-size: 16px;
filter: drop-shadow(0 0 4px rgba(255, 215, 0, 0.35));
}
.ornament-divider {
font-size: 9px;
color: #b45309;
text-shadow: 0 0 4px rgba(245, 158, 11, 0.5);
}
@media (max-width: 480px) {
.medieval-side-border {
display: none;
}
}
/* Hotspots with Avatar Thumbnails */
.hotspot {
position: absolute;
@@ -1327,8 +1456,8 @@ function proceedToExpress() {
/* 3. Marktplatz Hotspots */
.mario-container {
position: absolute;
top: 66%;
left: 70%;
top: 79%;
left: 76%;
z-index: 10;
}
@@ -1382,8 +1511,8 @@ function proceedToExpress() {
100% { opacity: 1; transform: scale(1.3); }
}
.hotspot-nat { top: 54%; left: 22%; }
.hotspot-door-back-gaststube { top: 74%; left: 20%; }
.hotspot-nat { top: 70%; left: 22%; }
.hotspot-door-back-gaststube { top: 82%; left: 16%; }
.hotspot-door-hinterland { top: 34%; left: 76%; }
/* 4. Hinterland Hotspots */
@@ -1443,10 +1572,9 @@ function proceedToExpress() {
/* Bottom Navigation */
.scene-bottom-nav {
position: absolute;
bottom: 0;
left: 0;
right: 0;
position: relative;
flex-shrink: 0;
width: 100%;
height: 94px;
background: linear-gradient(180deg, #451a03 0%, #26140b 100%);
border-top: 3px solid #b45309;
@@ -130,8 +130,8 @@ export const CHARACTERS: Record<string, CharacterConfig> = {
id: 'saskia',
name: 'Schwester Saskia',
title: 'Die Erstgeborene Schwester',
portrait: '/assets/characters/saskia/portrait.jpg',
description: 'Wurde auf den ersten Turm in den Wolken verschleppt und ruft nach König Sascha!',
portrait: '/assets/characters/saskia/portrait_v2.jpg?v=2',
description: 'Saschas erstgeborene Schwester mit strahlendem Lächeln und eleganter Hochsteckfrisur. Wartet auf dem ersten Wolkenturm!',
famousQuote: 'Sascha, beeil di! Der Turm wackelt im 135-BPM-Takt!',
themeColor: '#f43f5e'
},
@@ -139,8 +139,8 @@ export const CHARACTERS: Record<string, CharacterConfig> = {
id: 'maja',
name: 'Schwester Maja',
title: 'Die Zweite Schwester',
portrait: '/assets/characters/maja/portrait.jpg',
description: 'Gefangen in den Wipfeln des Haumdaucher Himmelsgartens.',
portrait: '/assets/characters/maja/portrait_v2.jpg?v=2',
description: 'Saschas zweite Schwester mit frechem Pixie-Cut, goldenen Creolen und markantem Schönheitsfleck. Gefangen im Himmelsgarten!',
famousQuote: 'Hol mi runter, Sascha, i hob an riesen Durst auf a Helles!',
themeColor: '#8b5cf6'
},
@@ -148,8 +148,8 @@ export const CHARACTERS: Record<string, CharacterConfig> = {
id: 'miriam',
name: 'Schwester Miriam',
title: 'Die Jüngste Schwester',
portrait: '/assets/characters/miriam/portrait.jpg',
description: 'Hockt auf den höchsten Himmelszinnen und wartet auf ihren großen Bruder.',
portrait: '/assets/characters/miriam/portrait_v2.jpg?v=2',
description: 'Saschas jüngste Schwester mit langen dunklen Locken, Sonnenbrille im Haar, strahlend blauen Augen und Nasenring. Hockt auf den höchsten Himmelszinnen!',
famousQuote: 'Bester Bruder! Alle drei Schwestern gerettet! Jetzt aber zügig zum Schankraum!',
themeColor: '#06b6d4'
},
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