Commit Graph
11 Commits
Author SHA1 Message Date
Moritz Graf 07fef4547c feat(sasch40): overhaul Act III tavern schankraum and canonical papa markus scene
- Generate and integrate authentic 16-bit LucasArts taproom scene with Theke, brass taps, bartender, drinking patrons, and bunker trapdoor
- Realign Schankraum hotspots for Verena, Lutz in hot tub, Armend at forge, room transitions, and centered bunker trapdoor
- Update Papa Markus canonical portrait and Taiwan street dining scene to be bald and clean-shaven with glasses and modern attire
- Enforce hotspot zero-occlusion rules for signposts, characters, and mobile room navigation bars
- Document Papa Markus specifications, tavern invariants, and layout guidelines in AGENTS.md
- Add automated sister capture and playthrough recording scripts
2026-09-25 08:36:39 +02:00
Moritz Graf b61cf84082 fix(sasch40): bald Markus portrait & scene, authentic Schankraum taproom, and cleaned up Hinterland navigation 2026-09-24 22:15:08 +02:00
Moritz Graf fbc4158016 feat(sasch40): v4.0 full-screen mobile conversion, Hinter den Bergen room with Liars Dice, beat-only concert audio, and updated art 2026-09-24 21:11:12 +02:00
Moritz Graf 8a0b65c3fa feat(sasch40): major overhaul with doodle jump, party bunker, and guitar hero
- Add global settings & pause modal (gear icon) with mute and reset, removing obsolete bag button
- Extend Prologue with Flo Maier (castle fire game over & Löschzug restart) and Viktor (vampire bite game over & Knoblauch restart)
- Rebuild Akt II as 3-level vertical Doodle Jump climber to rescue sisters Saskia, Maja, and Miriam with custom pixel portraits
- Update Akt III Schankraum with seamless oak floor, double-tap 'Luke zum Party Bunker', duel intro modals, and Hansi's departure in Hinterland
- Rebuild Akt IV as 3-lane medieval Guitar Hero rock concert with live crowd meter, combo multipliers, and Hansi duo
- Update AGENTS.md architectural documentation and playtest test suite
2026-09-24 18:22:28 +02:00
Moritz Graf 6374ba9e8a feat(sasch40): add Nebenraum, Marktplatz minigame & trapdoor to Hinterzimmer
- Split GameBoy chassis brand header: 'AKT III' on clean dedicated second line
- Add 5-room tavern architecture: Schankraum, Nebenraum, Marktplatz, Hinterland, Hinterzimmer
- Introduce Nebenraum (Kemenate/Atelier) with Amy at her easel painting the neon banner and Zuluman magic mirror
- Update Marktplatz scene with Mario juggling chainsaws/hops and NAT on the festival stage
- Implement Wildschwein-Schnick-Schnack-Schnuck minigame against NAT (Best of 3, Keiler > Dickicht > Lanze > Keiler)
- Replace secret tap with cellar floor trapdoor ('Luke zum Hinterraum') initially invisible
- Update automated playtest covering all 25 screens with zero console/network errors
- Document all architectural decisions in projects/sasch40/AGENTS.md
2026-09-24 12:37:56 +02:00
Moritz Graf bbae8a8c78 docs(sasch40): document cache busting, easter egg invisibility, and localStorage persistence 2026-09-24 11:10:09 +02:00
Moritz Graf e45dbc2e19 feat(sasch40): improve Act III, add state persistence and fix portraits
- Fix character portrait crops and version assets to portrait_v2, ensuring correct identities (resolving Nat/Verena mismatch)
- Update Schankraum scene image and configure Nginx cache-control to prevent stale asset caching
- Make secret beer tap completely invisible in tavern until clicked
- Reposition room hotspots in Act III to eliminate overlapping click targets
- Add exit button [✕] to Bavarian Gstanzl duel minigame
- Implement localStorage persistence in gameStore to maintain progress across page reloads
- Enable clean game state and storage reset when clicking "Nochmal spielen"
- Expand automated playtest script to cover Nat dialogue, duel exit, reload persistence, and game restart
2026-09-24 11:03:22 +02:00
Moritz Graf 7a7038e2c2 feat(sasch40): multi-room tavern, authentic character portraits, pre-level start screens & bollerwagen redesign 2026-09-24 10:02:57 +02:00
Moritz Graf 4488749d6f docs(sasch40): document architecture decisions, agent rules, and character system in AGENTS.md 2026-09-24 07:59:01 +02:00
Moritz Graf f6d39f01da feat(sasch40): polish retro game layout, clean tavern scene, and improve mobile HUD
- Hide GameBoy D-Pad and action buttons during RPG and dialogue modes
- Add prequel intro landing screen for QR code arrivals with Haumdaucher lore
- Clean baked-in text from tavern scene background and streamline navigation bar
- Add safe-zone margins and HTML HUD in platformer and party express acts
- Optimize Certificate modal layout and scoring breakdown for mobile screens
- Add automated end-to-end browser playtest script with Puppeteer
- Accelerate Docker build via native pre-compilation
2026-09-24 07:55:42 +02:00
Moritz Graf 5852479c21 feat(sasch40): add retro birthday game subproject and k8s deployment
- Add Vue 3 + Vite + TypeScript retro game: 'Saschas Kronkorken Kreuzzug: 40 Jahre Bass & Gerstensaft'
- Add dynamic GameBoy layout: controls visible only during arcade modes, fullscreen during dialogue and tavern
- Add QR code welcome & prequel screen with lore, feature preview, and audio hints
- Add competitive party highscore and ranking breakdown on royal certificate
- Add dedicated individual 1:1 character portraits for Sascha, Verena, NAT, Hansi, Mop, Lutz, Armend, Amy, Mane, Pü, and Mario
- Add Dockerfile, Makefile, and K8s deployment at sasch40.haumdaucher.de
- Update openclaw timeout configuration
2026-09-23 21:56:34 +02:00