- Fix character portrait crops and version assets to portrait_v2, ensuring correct identities (resolving Nat/Verena mismatch)
- Update Schankraum scene image and configure Nginx cache-control to prevent stale asset caching
- Make secret beer tap completely invisible in tavern until clicked
- Reposition room hotspots in Act III to eliminate overlapping click targets
- Add exit button [✕] to Bavarian Gstanzl duel minigame
- Implement localStorage persistence in gameStore to maintain progress across page reloads
- Enable clean game state and storage reset when clicking "Nochmal spielen"
- Expand automated playtest script to cover Nat dialogue, duel exit, reload persistence, and game restart
- Hide GameBoy D-Pad and action buttons during RPG and dialogue modes
- Add prequel intro landing screen for QR code arrivals with Haumdaucher lore
- Clean baked-in text from tavern scene background and streamline navigation bar
- Add safe-zone margins and HTML HUD in platformer and party express acts
- Optimize Certificate modal layout and scoring breakdown for mobile screens
- Add automated end-to-end browser playtest script with Puppeteer
- Accelerate Docker build via native pre-compilation